About Me
Syracuse University 24β
Columbia University 26β
I recently graduated from Columbia University. I am interested in the intersection of media psychology, Human-Computer Interaction (HCI), and computational social science. My work uses data-driven methods to explore how digital platforms, especially online games, shape user emotions and identities.
π Research Interests: I am interested in understanding why and how interactive media shapes usersβ emotions.
- Gaming & Society: Analyzing gendered communication and toxicity in multiplayer environments.
- Digital Well-being: Exploring loneliness and social connection in virtual spaces.
- Civic Engagement: Designing behavioral interventions to promote positive social outcomes.
π οΈ Methodological Toolkit: My approach integrates big data with experimental precision.
- Quantitative Analysis: Natural Language Processing (NLP), sentiment analysis, and machine learning.
- Biometrics: Eye-tracking (fixation, heatmaps) and screen recording to capture physiological responses.
- Surveys: Validated instruments like the User Engagement Scale (UES) to measure flow and team bonding.
π· Through the Lens Outside the lab, I am an avid photographer. My style is rooted in the cityscapes of my hometown, Ningbo, China π¨π³. I enjoy capturing unique perspectives using drones and film cameras ποΈ.
